Daemonica is a 3D action adventure game with RPG elements that was developed by Czech companies RA Images and MuhammadNiaz.Net. The game is divided into 5 acts. Cinemax and RA Images planned sequel to the game but it was cancelled.
Daemonica tells a story of Haresh al-Dorem, the beast hunter, who is known as Nicholas Fareypoint. In 1350 he is invited to English town Cavorn. He has to investigate disappearance of local people. Soon another murders occur. There are 3 endings which depend on players decision near the end of the game.
If you’ve ever been stuck in a small, boring town with little to do but talk to unpleasant locals and pick weeds, then you have a pretty good idea of what it’s like to play Daemonica. This is an adventure game first and foremost, though the puzzles are few and mild at best, and the inclusion of a potion-making element and a real-time combat system while laudable in concept ultimately do little to abate the tedium.
There are some decent ideas at the heart of Demonica. The macabre premise of talking to the dead to punish the living, conjuring useful potions out of found ingredients, and mixing adventure-game dialogue and puzzle conventions with real-time combat are all fine ideas, but in practice, the result is something too dull for the average player and too easy for the weathered adventure game enthusiast.
System= Pentium IV CPU 1.4 GHz
RAM= 256 MB
Size= 337 MB
Video Memory= 64 MB
OS= Windows 98 ME 2000 XP Vista 7 and Windows 8
Password= www.muhammadniaz.net
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